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» Implementation of a SystemC based Environment
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EGH
2004
Springer
14 years 2 months ago
Hardware-based simulation and collision detection for large particle systems
Particle systems have long been recognized as an essential building block for detail-rich and lively visual environments. Current implementations can handle up to 10,000 particles...
Andreas Kolb, Lutz Latta, Christof Rezk-Salama
FPGA
2006
ACM
195views FPGA» more  FPGA 2006»
14 years 19 days ago
An adaptive Reed-Solomon errors-and-erasures decoder
The development of Reed-Solomon (RS) codes has allowed for improved data transmission over a variety of communication media. Although Reed-Solomon decoding provides a powerful def...
Lilian Atieno, Jonathan Allen, Dennis Goeckel, Rus...
SIGCOMM
2010
ACM
13 years 9 months ago
Contrabass: concurrent transmissions without coordination
A PHY and MAC protocol for MIMO concurrent transmissions, called Contrabass, is presented. Concurrent transmissions, also referred to as multi-user MIMO, are simultaneous transmis...
Sungro Yoon
CPHYSICS
2007
71views more  CPHYSICS 2007»
13 years 9 months ago
Simulation of n-qubit quantum systems. III. Quantum operations
During the last decade, several quantum information protocols, such as quantum key distribution, teleportation or quantum computation, have attracted a lot of interest. Despite th...
T. Radtke, S. Fritzsche
ASPLOS
2009
ACM
14 years 9 months ago
Dynamic prediction of collection yield for managed runtimes
The growth in complexity of modern systems makes it increasingly difficult to extract high-performance. The software stacks for such systems typically consist of multiple layers a...
Michal Wegiel, Chandra Krintz