Developing multi-agent simulations seems to be rather straight forward, as active entities in the original correspond to active agents in the model. Thus plausible behaviors can be...
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
This demo illustrates MAS-DisCoSim 4 PDP, a testbed environment for evaluating distributed multi-agent system solutions to pickup and delivery problems (PDPs). PDPs are well-studi...
Jelle Van Gompel, Bart Tuts, Rutger Claes, Mario C...
This paper documents progress to date on a research project, the goal of which is wartime event prediction. The paper describes the operational concept, the datamining environment...
One of the most challenging aspects of reasoning, planning, and acting in a multi-agent domain is reasoning about what the agents know about the knowledge of their fellows, and to...
Chitta Baral, Gregory Gelfond, Tran Cao Son, Enric...