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» Implementation of a service platform for online games
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IWQOS
2011
Springer
12 years 10 months ago
Advanced Quality-of-Service signaling for IP multicast
—Supporting Quality-of-Service resource reservations for IP multicast flows is especially advantageous for distributed multimedia applications like video conferencing, 3D teleim...
Roland Bless, Martin Röhricht
COOPIS
2003
IEEE
14 years 22 days ago
Porting OMTTs to CORBA
The Common Object Request Broker Architecture standardizes a platform- and programming-language-independent distributed object computing environment. It also provides a standard fo...
Raul Silaghi, Alfred Strohmeier, Jörg Kienzle
ECIS
2000
13 years 8 months ago
Citizen Information Services using Internet Technologies
This paper presents a Web-based, database-oriented set of applications, namely "Public Information" and "Electronic Voting", to support information services (ex...
Christos Bouras, Spyridon Kastaniotis, Vassilis Tr...
CARDIS
2008
Springer
113views Hardware» more  CARDIS 2008»
13 years 9 months ago
The Trusted Execution Module: Commodity General-Purpose Trusted Computing
This paper introduces the Trusted Execution Module (TEM); a high-level specification for a commodity chip that can execute usersupplied procedures in a trusted environment. The TEM...
Victor Costan, Luis F. G. Sarmenta, Marten van Dij...
NGC
2000
Springer
109views Communications» more  NGC 2000»
13 years 11 months ago
Router level filtering for receiver interest delivery
Delivering data to on-line game participants requires the game data to be "customized" in real-time to each participant's characteristics. Using multicast in such a...
Manuel M. Oliveira, Jon Crowcroft, Christophe Diot