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JUCS
2010
121views more  JUCS 2010»
13 years 6 months ago
Real-time Analysis of Time-based Usability and Accessibility for Human Mobile-Web Interactions in the Ubiquitous Internet
: In the ubiquitous Internet, human mobile-web interactions can be evaluated with real-time analysis of time-based usability and accessibility with the different types of mobile In...
Yung Bok Kim
CHI
2005
ACM
14 years 11 months ago
Multiple virtual rafts: a multi-user paradigm for interacting with communities of autonomous characters
This paper describes a multi-user version of the "Virtual Raft Project" being exhibited in the Interactivity Program at CHI 2005. The Virtual Raft Project is an interact...
Bill Tomlinson, Jesse Gray, Man Lok Yau
PERCOM
2007
ACM
14 years 10 months ago
A User Interaction Model for NFC Enabled Applications
Near field communication (NFC) is a short-range wireless protocol that allows users to connect devices and access content and services by simply holding enabled devices near each ...
Yaw Anokwa, Gaetano Borriello, Trevor Pering, Roy ...
PADL
2010
Springer
14 years 8 months ago
First-Order Interactive Programming
Abstract. Interactive programming is a method for implementing programming languages that supports an interactive, exploratory style of program development and debugging. The basic...
Roly Perera
CVPR
2010
IEEE
1171views Computer Vision» more  CVPR 2010»
14 years 8 months ago
Geodesic Star Convexity for Interactive Image Segmentation
In this paper we introduce a new shape constraint for interactive image segmentation. It is an extension of Veksler's star-convexity prior, in two ways: from a single star to ...
Varun Gulshan, Carsten Rother, Antonio Criminisi, ...