This paper compares popular client and server architectures used for groupware. It presents a client framework and evaluates native, installed clients, Java-based applications, an...
ts the abstraction of e-Transactions in three-tier architectures. Three-tier architectures are typically Internetoriented architectures, where the end-user interacts with frontend ...
Passage time densities are useful performance measurements in stochastic systems. With them the modeller can extract probabilistic quality-of-service guarantees such as: the proba...
Jeremy T. Bradley, Stephen T. Gilmore, Nigel Thoma...
Real time combination of nanosensors and nanoactuators with virtual reality environment and multisensorial interfaces enable us to efficiently act and perceive at nanoscale. Advan...
We present a new very fast tree-code which runs on massively parallel Graphical Processing Units (GPU) with NVIDIA CUDA architecture. The tree-construction and calculation of mult...