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FPL
2004
Springer
105views Hardware» more  FPL 2004»
14 years 2 months ago
FPGA Acceleration of Rigid Molecule Interactions
Abstract: We show how an application of central importance to computational biochemistry can be implemented efficiently on an FPGA. This requires reformulating the algorithm and ta...
Tom Van Court, Yongfeng Gu, Martin C. Herbordt
FGR
1998
IEEE
116views Biometrics» more  FGR 1998»
14 years 1 months ago
A Gesture Interface for Human-Robot-Interaction
We present a person-independent gesture interface implemented on a real robot which allows the user to give simple commands ,e.g., how to grasp an object and where to put it. The ...
Jochen Triesch, Christoph von der Malsburg
IJVR
2008
124views more  IJVR 2008»
13 years 9 months ago
Tactile Displays in Human-Machine Interaction: Four Case Studies
Tactile and force feedback are widely exploited in VR and VE applications as a complement or substitution of the visual or auditory presentation of information. We have successfull...
Ramiro Velazquez, Edwige Pissaloux
VR
2009
IEEE
185views Virtual Reality» more  VR 2009»
14 years 3 months ago
iPhone/iPod Touch as Input Devices for Navigation in Immersive Virtual Environments
iPhone and iPod Touch are multi-touch handheld devices that provide new possibilities for interaction techniques. We describe iPhone/iPod Touch implementation of a navigation inte...
Ji-Sun Kim, Denis Gracanin, Kresimir Matkovic, Fra...
INTETAIN
2009
Springer
14 years 3 months ago
The Hyper-trapeze: A Physically Active Audio-Visual Interface for Performance and Play
This paper reports the design, implementation, and application of a new interface for augmenting performance and play on the low flying trapeze. Sensors were used to gauge the moti...
Anne Hoekstra, Christoph Bartneck, Michael J. Lyon...