A common and difficult maintenance activity is the integration of existing software components or tools into a consistent and interoperable whole. One area in which this has prov...
—This paper proposes a programmable geometry engine (GE) reducing the expensive internal buffers and register files of the conventional programmable GEs and sharing datapaths of ...
We present a new methodology for generating and adapting octree meshes for terascale applications. Our approach combines existing methods, such as parallel octree decomposition and...
Efficient and visually compelling reproduction of effects due to multiple scattering in participating media remains one of the most difficult tasks in computer graphics. Althoug...
Saving the internal data of an application in an external form is called marshalling. A generic marshaller is difficult to optimize because the format of the data that will be mars...
Baris Aktemur, Joel Jones, Samuel N. Kamin, Lars C...