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ISPAN
1999
IEEE
15 years 6 months ago
Performance and Granularity Control in the SPaDES Parallel Simulation System
Parallel simulationhas the potentialto accelerate the execution of simulation applications. However, developing a parallel discrete-event simulation from scratch requires an in-de...
Yong Meng Teo, Seng Chuan Tay
139
Voted
ICS
1993
Tsinghua U.
15 years 6 months ago
Dynamic Control of Performance Monitoring on Large Scale Parallel Systems
Performance monitoring of large scale parallel computers creates a dilemma: we need to collect detailed information to find performance bottlenecks, yet collecting all this data ...
Jeffrey K. Hollingsworth, Barton P. Miller
132
Voted
DEON
2008
Springer
15 years 4 months ago
Specifying Intrusion Detection and Reaction Policies: An Application of Deontic Logic
The security policy of an information system may include a wide range of different requirements. The literature has primarily focused on access and information flow control require...
Nora Cuppens-Boulahia, Frédéric Cupp...
125
Voted
CW
2005
IEEE
15 years 8 months ago
On a Serverless Networked Virtual Ball Game for Multi-Player
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Yoshihiro Kawano, Tatsuhiro Yonekura
CW
2004
IEEE
15 years 6 months ago
Peer-to-Peer Networked Field-type Virtual Environment by Using AtoZ
This paper aims to study how to gain the consistency of the state in a DVE (Distributed Virtual Environment) with lag, under the condition of peer-to-peer architecture. That is, w...
Tatsuhiro Yonekura, Yoshihiro Kawano, Dai Hanawa