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» Implementing LNS using filtering units of GPUs
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TSP
2008
90views more  TSP 2008»
13 years 7 months ago
Array-Based QR-RLS Multichannel Lattice Filtering
An array-based algorithm for multichannel lattice filtering is proposed. The filter is formed by a set of units that are adapted locally and concurrently using recursions that clos...
J. Gomes, V. A. N. Barroso
ICPR
2004
IEEE
14 years 8 months ago
Using Multiple Graphics Cards as a General Purpose Parallel Computer : Applications to Computer Vision
Pattern recognition and computer vision tasks are computationally intensive, repetitive, and often exceed the capabilities of the CPU, leaving little time for higher level tasks. ...
James Fung, Steve Mann
HICSS
2009
IEEE
119views Biometrics» more  HICSS 2009»
14 years 2 months ago
Using Graphics Processors for Parallelizing Hash-Based Data Carving
The ability to detect fragments of deleted image files and to reconstruct these image files from all available fragments on disk is a key activity in the field of digital forensic...
Sylvain Collange, Yoginder S. Dandass, Marc Daumas...
ACSAC
2006
IEEE
13 years 11 months ago
Offloading IDS Computation to the GPU
Signature-matching Intrusion Detection Systems can experience significant decreases in performance when the load on the IDS-host increases. We propose a solution that off-loads so...
Nigel Jacob, Carla E. Brodley
ICIP
2004
IEEE
14 years 9 months ago
A parallel mediated reality platform
Realtime image processing provides a general framework for robust mediated reality problems. This paper presents a realtime mediated reality system that is built upon realtime ima...
Rosco Hill, James Fung, Steve Mann