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» Implementing LNS using filtering units of GPUs
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141
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PDCAT
2009
Springer
15 years 10 months ago
CheCUDA: A Checkpoint/Restart Tool for CUDA Applications
Abstract—In this paper, a tool named CheCUDA is designed to checkpoint CUDA applications that use GPUs as accelerators. As existing checkpoint/restart implementations do not supp...
Hiroyuki Takizawa, Katsuto Sato, Kazuhiko Komatsu,...
140
Voted
CGI
2006
IEEE
15 years 9 months ago
An Approximate Image-Space Approach for Real-Time Rendering of Deformable Translucent Objects
Although lots of works have been engaged in interactive and realistic rendering of translucent materials, efficient processing for deformable models remains a challenging problem...
Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng ...
133
Voted
ICRA
2009
IEEE
174views Robotics» more  ICRA 2009»
15 years 10 months ago
Environment adapted active multi-focal vision system for object detection
— A biologically inspired foveated attention system in an object detection scenario is proposed. Thereby, a highperformance active multi-focal camera system imitates visual behav...
Tingting Xu, Hao Wu, Tianguang Zhang, Kolja Kü...
146
Voted
CVIU
2010
184views more  CVIU 2010»
15 years 1 months ago
Vision and RFID data fusion for tracking people in crowds by a mobile robot
In this paper, we address the problem of realizing a human following task in a crowded environment. We consider an active perception system, consisting of a camera mounted on a pa...
Thierry Germa, Frédéric Lerasle, Nou...
183
Voted
ERSA
2007
194views Hardware» more  ERSA 2007»
15 years 5 months ago
A Scalable and Reconfigurable Shared-Memory Graphics Cluster Architecture
Abstract: If the computational demands of an interactive graphics rendering application cannot be met by a single commodity Graphics Processing Unit (GPU), multiple graphics accele...
Ross Brennan, Michael Manzke, Keith O'Conor, John ...