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» Implementing LNS using filtering units of GPUs
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PC
2010
177views Management» more  PC 2010»
13 years 5 months ago
Parallel graph component labelling with GPUs and CUDA
Graph component labelling, which is a subset of the general graph colouring problem, is a computationally expensive operation that is of importance in many applications and simula...
Kenneth A. Hawick, Arno Leist, Daniel P. Playne
BMCBI
2010
122views more  BMCBI 2010»
13 years 7 months ago
Fast and accurate protein substructure searching with simulated annealing and GPUs
Background: Searching a database of protein structures for matches to a query structure, or occurrences of a structural motif, is an important task in structural biology and bioin...
Alex Stivala, Peter J. Stuckey, Anthony Wirth
CEC
2008
IEEE
14 years 1 months ago
Evolution of image filters on graphics processor units using Cartesian Genetic Programming
— Graphics processor units are fast, inexpensive parallel computing devices. Recently there has been great interest in harnessing this power for various types of scientific comp...
Simon Harding
IPPS
2010
IEEE
13 years 5 months ago
Improving numerical reproducibility and stability in large-scale numerical simulations on GPUs
The advent of general purpose graphics processing units (GPGPU's) brings about a whole new platform for running numerically intensive applications at high speeds. Their multi-...
Michela Taufer, Omar Padron, Philip Saponaro, Sand...
ISBI
2009
IEEE
14 years 2 months ago
Multi GPU Implementation of Iterative Tomographic Reconstruction Algorithms
Although iterative reconstruction techniques (IRTs) have been shown to produce images of superior quality over conventional filtered back projection (FBP) based algorithms, the u...
Byunghyun Jang, David R. Kaeli, Synho Do, Homer H....