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VSGAMES
2010
114views Game Theory» more  VSGAMES 2010»
13 years 8 months ago
Privacy Challenges and Methods for Virtual Classrooms in Second Life Grid and OpenSimulator
—Mass adoption of virtual world platforms for education and training implies efficient management of computational resources. In Second Life Grid and OpenSimulator, commonly used...
Andreas Vilela, Marcio Cardoso, Daniel Martins, Ar...
UIST
2010
ACM
13 years 7 months ago
TwinSpace: an infrastructure for cross-reality team spaces
We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support dee...
Derek F. Reilly, Hafez Rouzati, Andy Wu, Jee Yeon ...
SIGADA
2001
Springer
14 years 2 months ago
Electronic maneuvering board and dead reckoning tracer decision aid for the officer of the deck
Statement and AbstractProblem Statement and AbstractProblem Statement and AbstractProblem Statement and Abstract The U.S. Navy currently bases the majority of our contact managemen...
Kenneth L. Ehresman, Joey L. Frantzen
IACR
2011
158views more  IACR 2011»
12 years 9 months ago
Can Homomorphic Encryption be Practical?
Abstract. The prospect of outsourcing an increasing amount of data storage and management to cloud services raises many new privacy concerns for individuals and businesses alike. T...
Kristin Lauter, Michael Naehrig, Vinod Vaikuntanat...
PPOPP
2009
ACM
14 years 10 months ago
MPIWiz: subgroup reproducible replay of mpi applications
Message Passing Interface (MPI) is a widely used standard for managing coarse-grained concurrency on distributed computers. Debugging parallel MPI applications, however, has alway...
Ruini Xue, Xuezheng Liu, Ming Wu, Zhenyu Guo, Weng...