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» Implementing Mobile Haskell
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WWW
2001
ACM
14 years 11 months ago
Map adaptation for users of mobile systems
Display characteristics, network Quality of Service, and the user's current task all exhibit a wide range of variation when users interact with mobile and ubiquitous devices....
Dan Chalmers, Morris Sloman, Naranker Dulay
ESORICS
2002
Springer
14 years 10 months ago
TINMAN: A Resource Bound Security Checking System for Mobile Code
Resource security pertains to the prevention of unauthorized usage of system resources that may not directly cause corruption or leakage of information. A common breach of resource...
Aloysius K. Mok, Weijiang Yu
PERCOM
2003
ACM
14 years 10 months ago
ReCalendar: Calendaring and Scheduling Applications with CPU and Energy Resource Guarantees for Mobile Devices
In this paper, we present an advance reservation scheme for CPU and energy resources, called ReCalendar. The goal is to enable soft real-time applications on mobile devices to ach...
Wanghong Yuan, Klara Nahrstedt
TEI
2010
ACM
99views Hardware» more  TEI 2010»
14 years 5 months ago
Whack gestures: inexact and inattentive interaction with mobile devices
We introduce Whack Gestures, an inexact and inattentive interaction technique. This approach seeks to provide a simple means to interact with devices with minimal attention from t...
Scott E. Hudson, Chris Harrison, Beverly L. Harris...
KDD
2009
ACM
146views Data Mining» more  KDD 2009»
14 years 5 months ago
Mining in a mobile environment
Distributed PRocessing in Mobile Environments (DPRiME) is a framework for processing large data sets across an ad-hoc network. Developed to address the shortcomings of Google’s ...
Sean McRoskey, James Notwell, Nitesh V. Chawla, Ch...