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AIIDE
2008
14 years 10 days ago
The Rise of Potential Fields in Real Time Strategy Bots
Bots for Real Time Strategy (RTS) games are challenging to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while at the s...
Johan Hagelbäck, Stefan J. Johansson
RTSS
1995
IEEE
14 years 1 months ago
A Scalable Real-Time Synchronization Protocol for Distributed Systems
A distributed protocol is proposed for the synchronization of real-time tasks that have variable resource requirements. The protocol is simple to implement and is intended for lar...
Injong Rhee, Graham R. Martin
ECRTS
2005
IEEE
14 years 3 months ago
A Space-Optimal Wait-Free Real-Time Synchronization Protocol
We present a wait-free protocol for the single-writer, multiple-reader problem in small-memory, embedded real-time systems. We analytically establish that our protocol requires le...
Hyeonjoong Cho, Binoy Ravindran, E. Douglas Jensen
IBPRIA
2005
Springer
14 years 3 months ago
A Real-Time Gabor Primal Sketch for Visual Attention
We describe a fast algorithm for Gabor filtering, specially designed for multi-scale image representations. Our proposal is based on three facts: first, Gabor functions can be de...
Alexandre Bernardino, José Santos-Victor
ICTAI
2009
IEEE
13 years 7 months ago
Real-Valued Feature Selection by Mutual Information of Order 2
The selection of features for classification, clustering and approximation is an important task in pattern recognition, data mining and soft computing. For real-valued features, th...
Rüdiger W. Brause