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PRESENCE
1998
123views more  PRESENCE 1998»
13 years 9 months ago
A Real-Time Algorithm for Accurate Collision Detection for Deformable Polyhedral Objects
We propose an accurate collision detection algorithm for use in virtual reality applications. The algorithm works for three-dimensional graphical environments where multiple objec...
Yoshifumi Kitamura, Andrew Smith, Haruo Takemura, ...
RTAS
2010
IEEE
13 years 8 months ago
A Stochastic Framework for Multiprocessor Soft Real-Time Scheduling
Prior work has shown that the global earliest-deadline-first (GEDF) scheduling algorithm ensures bounded deadline tardiness on multiprocessors with no utilization loss; therefore...
Alex F. Mills, James H. Anderson
GLOBECOM
2008
IEEE
14 years 4 months ago
A Theory-Driven Distribution Algorithm for Peer-to-Peer Real Time Streaming
—Many distribution algorithms have been proposed up to now for P2P real time streaming. However, due to the lack of basic theoretical results and bounds, common sense and intuiti...
Lorenzo Bracciale, Francesca Lo Piccolo, Dario Luz...
CADE
2005
Springer
14 years 10 months ago
A Proof-Producing Decision Procedure for Real Arithmetic
We present a fully proof-producing implementation of a quantifier elimination procedure for real closed fields. To our knowledge, this is the first generally useful proof-producing...
Sean McLaughlin, John Harrison
ECBS
2005
IEEE
179views Hardware» more  ECBS 2005»
14 years 3 months ago
Prototype of Fault Adaptive Embedded Software for Large-Scale Real-Time Systems
This paper describes a comprehensive prototype of large-scale fault adaptive embedded software developed for the proposed Fermilab BTeV high energy physics experiment. Lightweight...
Derek Messie, Mina Jung, Jae C. Oh, Shweta Shetty,...