— Sensing events from dynamic environments are normally asynchronous and non-repeatable. This lack of repeatability makes it particularly difficult to statistically evaluate the...
Liqian Luo, Tian He, Gang Zhou, Lin Gu, Tarek F. A...
— Telecommunication networks have rapidly added staggering amounts of capacity to their long haul networks at low costs per bit using DWDM technologies. Concurrently, there has b...
Nathan A. VanderHorn, Srivatsan Balasubramanian, M...
Modern operating systems frequently support applications with a variety of timing constraints including hard real-time, soft real-time, and best-effort. To guarantee performance, ...
We introduce a multi-agent framework to generate reports of players' activities within multi-player computer games so that other players who are currently unable to participa...
Dan Fielding, Mike Fraser, Brian Logan, Steve Benf...
Many Web applications are based on dynamic interactions between Web components exchanging flows of information. Such a situation arises for instance in mashup systems or when moni...