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» Implementing software product lines using traits
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IEEECIT
2006
IEEE
14 years 1 months ago
The Partitioning Methodology in Hardware/Software Co-Design Using Extreme Programming: Evaluation through the Lego Robot Project
This paper argues about the partitioning in hardware/software co-design and suggests the methodology applying extreme programming to complement the co-design. This approach, contr...
Heeseo Chae, Dong-hyun Lee, Jiyong Park, Hoh Peter...
MODELS
2009
Springer
14 years 2 months ago
RobbyDBMS: a case study on hardware/software product line engineering
The development of a highly configurable data management system is a challenging task, especially if it is to be implemented on an embedded system that provides limited resources...
Jörg Liebig, Sven Apel, Christian Lengauer, T...
SIGSOFT
2009
ACM
14 years 8 months ago
Fitting the pieces together: a machine-checked model of safe composition
Programs of a software product line can be synthesized by composing features which implement a unit of program functionality. In most product lines, only some combination of featu...
Benjamin Delaware, William R. Cook, Don S. Batory
IEE
2007
126views more  IEE 2007»
13 years 7 months ago
Computer games software factory and edutainment platform for microsoft .NET
— This paper presents an environment targeted at computer games development industrialization in the .NET Platform. A computer game product line definition and its architecture a...
André Wilson Brotto Furtado, André L...
ITNG
2010
IEEE
14 years 24 days ago
Middleware Specialization for Product-Lines Using Feature-Oriented Reverse Engineering
Supporting the varied software feature requirements of multiple variants of a software product-line while promoting reuse forces product line engineers to use general-purpose, fea...
Akshay Dabholkar, Aniruddha S. Gokhale