Reconstruction of a real tree from scattered scanned points is a new challenge in virtual reality. Although many progresses are made on main branch structures and overall shape of ...
Chao Zhu, Xiaopeng Zhang, Bao-Gang Hu, Marc Jaeger
In this paper we combine methods from the field of computer vision with surface editing techniques to generate animated faces, which are all in full correspondence to each other....
Subdivision surfaces are finding their way into many Computer Aided Design and Animation packages. Popular choices include Loop, Catmull-Clark, Doo-Sabin etc. Subdivision surfaces...
The recovery of 3D shape and camera motion for non-rigid scenes from single-camera video footage is a very important problem in computer vision. The low-rank shape model consists ...
The trivariate tensor-product B-spline solid is a direct extension of the B-spline patch and has been shown to be useful in the creation and visualization of free-form geometric s...