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» Implicit Meshes for Modeling and Reconstruction
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ICPR
2002
IEEE
14 years 14 days ago
A New Mesh Simplification Algorithm Combining Half-Edge Data Structure with Modified Quadric Error Metric
This paper presents a fast mesh simplification algorithm that combined the half-edge data structure with modified quadric error metric (QEM). When half-edge structure is used, the...
Guangming Li, Jie Tian, Mingchang Zhao, Huiguang H...
COMPGEOM
2009
ACM
14 years 2 months ago
High resolution surface reconstruction from overlapping multiple-views
Extracting a computer model of a real scene from a sequence of views, is one of the most challenging and fundamental problems in computer vision. Stereo vision algorithms allow us...
Nader Salman, Mariette Yvinec
ICIP
2009
IEEE
13 years 5 months ago
Genetic algorithms for 3d reconstruction with supershapes
Supershape model is a recent primitive that represents numerous 3D shapes with several symmetry axes. The main interest of this model is its capability to reconstruct more complex...
Sophie Voisin, Mongi A. Abidi, Sebti Foufou, Fr&ea...
ICIP
2006
IEEE
14 years 9 months ago
Video-Based Rendering using Feature Point Evolution
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
Wende Zhang, Tsuhan Chen
CVGIP
2004
175views more  CVGIP 2004»
13 years 7 months ago
A subdivision-based deformable model for surface reconstruction of unknown topology
This paper presents a surface reconstruction algorithm that can recover correct shape geometry as well as its unknown topology from both volumetric images and unorganized point cl...
Ye Duan, Hong Qin