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» Implicit Meshes for Modeling and Reconstruction
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VISUALIZATION
2000
IEEE
13 years 12 months ago
Hardware-accelerated volume and isosurface rendering based on cell-projection
We present two beneficial rendering extensions to the Projected Tetrahedra (PT) algorithm by Shirley and Tuchman. These extensions are compatible with any cell sorting technique,...
Stefan Röttger, Martin Kraus, Thomas Ertl
CVPR
2010
IEEE
13 years 10 months ago
Bundled Depth-Map Merging for Multi-View Stereo
Depth-map merging is one typical technique category for multi-view stereo (MVS) reconstruction. To guarantee accuracy, existing algorithms usually require either sub-pixel level s...
Jianguo Li
MICCAI
2009
Springer
14 years 8 months ago
Biomechanically-Constrained 4D Estimation of Myocardial Motion
We propose a method for the analysis of Magnetic Resonance (MR) cardiac images with the goal of reconstructing the motion of the ventricular walls. The main feature of our method i...
Hari Sundar, Christos Davatzikos, George Biros
SGP
2003
13 years 8 months ago
Provably Good Surface Sampling and Approximation
We present an algorithm for meshing surfaces that is a simple adaptation of a greedy “farthest point” technique proposed by Chew. Given a surface S, it progressively adds poin...
Steve Oudot, Jean-Daniel Boissonnat
ECCV
2010
Springer
14 years 24 days ago
3D Point Correspondence by Minimum Description Length in Feature Space
Abstract. Finding point correspondences plays an important role in automatically building statistical shape models from a training set of 3D surfaces. For the point correspondence ...