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» Implicit Meshes for Surface Reconstruction
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SIAMIS
2008
115views more  SIAMIS 2008»
13 years 7 months ago
Geodesic Evolution Laws---A Level-Set Approach
Motion of curves governed by geometric evolution laws, such as mean curvature flow and surface diffusion, is the basis for many algorithms in image processing. If the images to be ...
Christina Stöcker, Axel Voigt
DCG
2008
86views more  DCG 2008»
13 years 7 months ago
Reconstruction Using Witness Complexes
We present a novel reconstruction algorithm that, given an input point set sampled from an object S, builds a one-parameter family of complexes that approximate S at different sca...
Leonidas J. Guibas, Steve Oudot
CGF
2006
107views more  CGF 2006»
13 years 7 months ago
Volume-Surface Trees
Many algorithms in computer graphics improve their efficiency by using Hierarchical Space Subdivision Schemes (HS3), such as octrees, kD-trees or BSP trees. Such HS3 usually provi...
Tamy Boubekeur, Wolfgang Heidrich, Xavier Granier,...
PG
2007
IEEE
14 years 2 months ago
Genus Oblivious Cross Parameterization: Robust Topological Management of Inter-Surface Maps
We consider the problem of generating a map between two triangulated meshes, M and M’, with arbitrary and possibly differing genus. This problem has rarely been tackled in its g...
Janine Bennett, Valerio Pascucci, Kenneth I. Joy
CGF
2010
132views more  CGF 2010»
13 years 7 months ago
Hybrid Booleans
In this paper we present a novel method to compute Boolean operations on polygonal meshes. Given a Boolean expression over an arbitrary number of input meshes we reliably and effi...
Darko Pavic, Marcel Campen, Leif Kobbelt