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» Implicit Meshes for Surface Reconstruction
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ICCV
2007
IEEE
14 years 9 months ago
Multi-View Stereo via Graph Cuts on the Dual of an Adaptive Tetrahedral Mesh
We formulate multi-view 3D shape reconstruction as the computation of a minimum cut on the dual graph of a semiregular, multi-resolution, tetrahedral mesh. Our method does not ass...
Sudipta N. Sinha, Philippos Mordohai, Marc Pollefe...
JCISE
2002
204views more  JCISE 2002»
13 years 7 months ago
Hierarchical Iso-Surface Extraction
The extraction and display of iso-surfaces is a standard method for the visualization of volume data sets. In this paper we present a novel approach that utilizes a hierarchy on b...
Ulf Labsik, Kai Hormann, Martin Meister, Günt...
SMI
2005
IEEE
143views Image Analysis» more  SMI 2005»
14 years 1 months ago
Design and Manipulation of Polygonal Models in a Haptic, Stereoscopic Virtual Environment
This paper presents a flexible, scalable framework for interactive hands-on shape design in a haptic, stereoscopic virtual environment. The framework is founded upon the concept ...
Jing Hua, Ye Duan, Hong Qin
ICPR
2002
IEEE
14 years 20 days ago
3D Reconstruction of Indoor and Outdoor Scenes Using a Mobile Range Scanner
This paper describes 3D mapping of indoor and outdoor environment using a mobile range scanner. In the raw range data preprocessing stage, we propose to use area decreasing flow ...
Yiyong Sun, Joon Ki Paik, Andreas Koschan, Mongi A...
GRAPHITE
2006
ACM
14 years 1 months ago
GPU-based rendering of sparse low-degree implicit surfaces
Implicit surface is a well-known surface representation. Geometric details of an object can be represented using less surface primitives than other representations such as polygon...
Takashi Kanai, Yutaka Ohtake, Hiroaki Kawata, Kiwa...