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ML
2006
ACM
113views Machine Learning» more  ML 2006»
13 years 8 months ago
Learning to bid in bridge
Bridge bidding is considered to be one of the most difficult problems for game-playing programs. It involves four agents rather than two, including a cooperative agent. In additio...
Asaf Amit, Shaul Markovitch
SIAMCOMP
2000
74views more  SIAMCOMP 2000»
13 years 8 months ago
On Quiescent Reliable Communication
We study the problem of achieving reliable communication with quiescent algorithms (i.e., algorithms that eventually stop sending messages) in asynchronous systems with process cra...
Marcos Kawazoe Aguilera, Wei Chen, Sam Toueg
CIKM
2010
Springer
13 years 7 months ago
Finding unusual review patterns using unexpected rules
In recent years, opinion mining attracted a great deal of research attention. However, limited work has been done on detecting opinion spam (or fake reviews). The problem is analo...
Nitin Jindal, Bing Liu, Ee-Peng Lim
SIAMSC
2010
132views more  SIAMSC 2010»
13 years 7 months ago
New Algorithms for Optimal Online Checkpointing
Frequently, the computation of derivatives for optimizing time-dependent problems is based on the integration of the adjoint differential equation. For this purpose, the knowledge...
Philipp Stumm, Andrea Walther
EUROCRYPT
2004
Springer
14 years 2 months ago
Positive Results and Techniques for Obfuscation
Informally, an obfuscator O is an efficient, probabilistic “compiler” that transforms a program P into a new program O(P) with the same functionality as P, but such that O(P)...
Ben Lynn, Manoj Prabhakaran, Amit Sahai