Sciweavers

1933 search results - page 170 / 387
» Improved Algorithms for the Feedback Vertex Set Problems
Sort
View
EGH
2004
Springer
15 years 9 months ago
Mio: fast multipass partitioning via priority-based instruction scheduling
Real-time graphics hardware continues to offer improved resources for programmable vertex and fragment shaders. However, shader programmers continue to write shaders that require ...
Andrew Riffel, Aaron E. Lefohn, Kiril Vidimce, Mar...
PRL
2008
135views more  PRL 2008»
15 years 4 months ago
A hierarchical clustering algorithm based on the Hungarian method
We propose a novel hierarchical clustering algorithm for data-sets in which only pairwise distances between the points are provided. The classical Hungarian method is an efficient...
Jacob Goldberger, Tamir Tassa
AI
2005
Springer
15 years 4 months ago
The distributed breakout algorithms
We present a new series of distributed constraint satisfaction algorithms, the distributed breakout algorithms, which is inspired by local search algorithms for solving the constr...
Katsutoshi Hirayama, Makoto Yokoo
115
Voted
COMPGEOM
2007
ACM
15 years 8 months ago
A space-optimal data-stream algorithm for coresets in the plane
Given a point set P R2 , a subset Q P is an -kernel of P if for every slab W containing Q, the (1+)-expansion of W also contains P. We present a data-stream algorithm for mainta...
Pankaj K. Agarwal, Hai Yu
DCG
2008
86views more  DCG 2008»
15 years 4 months ago
Efficient Algorithms for Maximum Regression Depth
We investigate algorithmic questions that arise in the statistical problem of computing lines or hyperplanes of maximum regression depth among a set of n points. We work primarily...
Marc J. van Kreveld, Joseph S. B. Mitchell, Peter ...