We consider a novel class of art gallery problems inspired by wireless localization. Given a simple polygon P, place and orient guards each of which broadcasts a unique key within ...
Tobias Christ, Michael Hoffmann, Yoshio Okamoto, T...
Due to its low complexity, Greedy Maximal Scheduling (GMS), also known as Longest Queue First (LQF), has been studied extensively for wireless networks. However, GMS can result in...
Location information can be used to enhance mutual entity authentication protocols in wireless ad-hoc networks. More specifically, distance bounding protocols have been introduced...
— In a wireless network (WN), the wireless devices generally localize themselves with the help of anchors that are pre-deployed in the network. Some of the techniques commonly us...
—Accurate positional information is essential for many applications in wireless networks. Time-of-arrival (TOA) and angle-of-arrival (AOA) are the two most commonly used signal m...