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ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
14 years 2 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
IWCMC
2006
ACM
14 years 2 months ago
A distributed load-based transmission scheduling protocol for wireless ad hoc networks
This paper presents a load-based transmission scheduling (LoBaTS) protocol for wireless ad hoc networks. Since terminals in these networks may be required to forward unequal amoun...
Brian J. Wolf, Joseph L. Hammond, Harlan B. Russel...
MM
2006
ACM
155views Multimedia» more  MM 2006»
14 years 2 months ago
Robust voting algorithm based on labels of behavior for video copy detection
This paper presents an efficient approach for copies detection in a large videos archive consisting of several hundred of hours. The video content indexing method consists of ext...
Julien Law-To, Olivier Buisson, Valérie Gou...
MOBICOM
2006
ACM
14 years 2 months ago
IQU: practical queue-based user association management for WLANs
Flash crowds and high concentrations of users in wireless LANs (WLANs) cause significant interference problems and unsustainable load at access points. This leads to poor connect...
Amit P. Jardosh, Kimaya Mittal, Krishna N. Ramacha...
MOBICOM
2006
ACM
14 years 2 months ago
Robust rate adaptation for 802.11 wireless networks
Rate adaptation is a mechanism unspecified by the 802.11 standards, yet critical to the system performance by exploiting the multi-rate capability at the physical layer. In this ...
Starsky H. Y. Wong, Songwu Lu, Hao Yang, Vaduvur B...