This paper investigates the implementation of a functional language algorithm for the divide-and-conquer Delaunay triangulation. The global aim is to improve its performance. Up t...
This paper is concerned with accuracy estimation of point trajectories in video sequences without ground truth information. This is an essential problem for many computer vision a...
In a wireless LAN environment, clients tend to associate with the nearest access point (AP) which usually provides the strongest signal. However, this does not guarantee that user...
Buffer caches in operating systems keep active file blocks in memory to reduce disk accesses. Related studies have been focused on how to minimize buffer misses and the caused pe...
We propose a novel method of robustly and automatically creating surface meshes from the very sparsely populated 3D point clouds typically produced by Structure from Motion algori...