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WINE
2009
Springer
138views Economy» more  WINE 2009»
14 years 2 months ago
Covering Games: Approximation through Non-cooperation
We propose approximation algorithms under game-theoretic considerations. We indroduce and study the general covering problem which is a natural generalization of the well-studied m...
Martin Gairing
APPROX
2005
Springer
106views Algorithms» more  APPROX 2005»
14 years 1 months ago
Approximating the Bandwidth of Caterpillars
A caterpillar is a tree in which all vertices of degree three or more lie on one path, called the backbone. We present a polynomial time algorithm that produces a linear arrangeme...
Uriel Feige, Kunal Talwar
STOC
1998
ACM
190views Algorithms» more  STOC 1998»
13 years 11 months ago
Efficient Search for Approximate Nearest Neighbor in High Dimensional Spaces
We address the problem of designing data structures that allow efficient search for approximate nearest neighbors. More specifically, given a database consisting of a set of vecto...
Eyal Kushilevitz, Rafail Ostrovsky, Yuval Rabani
CORR
2010
Springer
130views Education» more  CORR 2010»
13 years 4 months ago
Oblivious Buy-at-Bulk in Planar Graphs
In the oblivious buy-at-bulk network design problem in a graph, the task is to compute a fixed set of paths for every pair of source-destination in the graph, such that any set of ...
Srinivasagopalan Srivathsan, Costas Busch, S. Sith...
KDD
2010
ACM
199views Data Mining» more  KDD 2010»
13 years 11 months ago
Overlapping experiment infrastructure: more, better, faster experimentation
At Google, experimentation is practically a mantra; we evaluate almost every change that potentially affects what our users experience. Such changes include not only obvious user-...
Diane Tang, Ashish Agarwal, Deirdre O'Brien, Mike ...