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CVPR
2008
IEEE
14 years 9 months ago
Symmetric multi-view stereo reconstruction from planar camera arrays
We present a novel stereo algorithm which performs surface reconstruction from planar camera arrays. It incorporates the merits of both generic camera arrays and rectified binocul...
Matthieu Maitre, Yoshihisa Shinagawa, Minh N. Do
PG
2002
IEEE
14 years 16 days ago
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Ruigang Yang, Greg Welch, Gary Bishop
CVPR
2004
IEEE
14 years 9 months ago
The SPS Algorithm: Patching Figural Continuity and Transparency by Split-Patch Search
This paper describes a novel algorithm for the efficient synthesis of high-quality virtual views from only two input images. The emphasis is on the recovery of continuity of objec...
Antonio Criminisi, Andrew Blake
ICIP
2007
IEEE
14 years 9 months ago
Rate-Distortion Optimal Depth Maps in the Wavelet Domain for Free-Viewpoint Rendering
We consider the problem of estimating and encoding depth maps from multiple views in the context of 3D-TV with free-viewpoint rendering. We propose a novel codec based on the Rate...
Matthieu Maitre, Yoshihisa Shinagawa, Minh N. Do
CVPR
2011
IEEE
12 years 11 months ago
Symmetric Piecewise Planar Object Reconstruction from a Single Image
Recovering 3D geometry from a single view of an object is an important and challenging problem in computer vision. Previous methods mainly focus on one specific class of objects ...
Tianfan XUE, Jianzhuang LIU