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ISCC
2003
IEEE
14 years 3 months ago
Fair Noiseless Broadcast Source Coding
We present a noiseless source coding problem in a broadcast environment and supply a simple solution to this problem. A transmitter wishes to transmit a binary random vector Ò ½...
Serdar Boztas
SI3D
2003
ACM
14 years 3 months ago
Perceptually guided simplification of lit, textured meshes
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
SPAA
2003
ACM
14 years 3 months ago
Information gathering in adversarial systems: lines and cycles
In this paper we consider the problem of routing packets to a single destination in a dynamically changing network, where both the network and the packet injections are under adve...
Kishore Kothapalli, Christian Scheideler
ISAAC
2003
Springer
141views Algorithms» more  ISAAC 2003»
14 years 3 months ago
Quasi-optimal Arithmetic for Quaternion Polynomials
Abstract. Fast algorithms for arithmetic on real or complex polynomials are wellknown and have proven to be not only asymptotically efficient but also very practical. Based on Fas...
Martin Ziegler
COMPGEOM
2010
ACM
14 years 2 months ago
A kinetic triangulation scheme for moving points in the plane
We present a simple randomized scheme for triangulating a set P of n points in the plane, and construct a kinetic data structure which maintains the triangulation as the points of...
Haim Kaplan, Natan Rubin, Micha Sharir