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CGF
2006
183views more  CGF 2006»
13 years 8 months ago
Data-driven Local Coordinate Systems for Image-Based Rendering
Image-based representations of an object profit from known geometry. The more accurate this geometry is known, the better corresponding pixels in the different images can be align...
Gero Müller, Ralf Sarlette, Reinhard Klein
ICASSP
2011
IEEE
13 years 13 days ago
3D medical image coding with optimal channel protection for wireless transmission
We propose a 3D medical image coding method with optimal channel protection for wireless transmission. The proposed method employs the 3D integer wavelet transform and a modified ...
Victor Sanchez, Panos Nasiopoulos
EGH
2010
Springer
13 years 6 months ago
Texture compression of light maps using smooth profile functions
Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...
Jim Rasmusson, Jacob Ström, Per Wennersten, M...
IJCNN
2008
IEEE
14 years 3 months ago
Efficient and low-complexity image coding with the lifting scheme and modified SPIHT
—In this paper, we propose an efficient and low complexity image coding algorithm based on the lifting wavelet transform and listless modified SPIHT (LWT-LMSPIHT). LWT-LMSPIHT jo...
Hong Pan, Wan-Chi Siu, Ngai-Fong Law
ICIP
2010
IEEE
13 years 6 months ago
A sparsity-distortion-optimized multiscale representation of geometry
This paper describes the construction of a new multiresolutional decomposition with applications to image compression. The proposed method designs sparsity-distortion-optimized or...
Osman Gokhan Sezer, Yucel Altunbasak, Onur G. Gule...