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AAAI
2010
13 years 10 months ago
Learning Simulation Control in General Game-Playing Agents
The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...
Hilmar Finnsson, Yngvi Björnsson
INTERACT
2007
13 years 10 months ago
ThumbSpace: Generalized One-Handed Input for Touchscreen-Based Mobile Devices
In this paper, we present ThumbSpace, a software-based interaction technique that provides general one-handed thumb operation of touchscreenbased mobile devices. Our goals are to p...
Amy K. Karlson, Benjamin B. Bederson
UAI
2004
13 years 10 months ago
On the Choice of Regions for Generalized Belief Propagation
Generalized belief propagation (GBP) has proven to be a promising technique for approximate inference tasks in AI and machine learning. However, the choice of a good set of cluste...
Max Welling
DISOPT
2007
93views more  DISOPT 2007»
13 years 9 months ago
A feasibility pump heuristic for general mixed-integer problems
Finding a feasible solution of a given Mixed-Integer Programming (MIP) model is a very important (NP-complete) problem that can be extremely hard in practice. Very recently, Fisch...
Livio Bertacco, Matteo Fischetti, Andrea Lodi
TSP
2008
90views more  TSP 2008»
13 years 9 months ago
Generalized Correlation Decomposition-Based Blind Channel Estimation in DS-CDMA Systems With Unknown Wide-Sense Stationary Noise
A new blind subspace-based channel estimation technique is proposed for direct-sequence code-division multiple access (DS-CDMA) systems operating in the presence of unknown wide-se...
Keyvan Zarifi, Alex B. Gershman