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ATAL
2006
Springer
13 years 10 months ago
Reinforcement learning for declarative optimization-based drama management
A long-standing challenge in interactive entertainment is the creation of story-based games with dynamically responsive story-lines. Such games are populated by multiple objects a...
Mark J. Nelson, David L. Roberts, Charles Lee Isbe...
ATAL
2008
Springer
13 years 9 months ago
Understanding how people design trading agents over time
As computerized agents are becoming more and more common, e-commerce becomes a major candidate for incorporation of automated agents. Thus, it is vital to understand how people de...
Efrat Manisterski, Raz Lin, Sarit Kraus
ECAI
2010
Springer
13 years 7 months ago
On the stability of an Optimal Coalition Structure
The two main questions in coalition games are 1) what coalitions should form and 2) how to distribute the value of each coalition between its members. When a game is not superaddit...
Stéphane Airiau, Sandip Sen
ATAL
2008
Springer
13 years 9 months ago
MB-AIM-FSI: a model based framework for exploiting gradient ascent multiagent learners in strategic interactions
Future agent applications will increasingly represent human users autonomously or semi-autonomously in strategic interactions with similar entities. Hence, there is a growing need...
Doran Chakraborty, Sandip Sen
CP
2007
Springer
14 years 1 months ago
Exploiting Past and Future: Pruning by Inconsistent Partial State Dominance
It has recently been shown, for the Constraint Satisfaction Problem (CSP), that the state associated with a node of the search tree built by a backtracking algorithm can be exploit...
Christophe Lecoutre, Lakhdar Sais, Sébastie...