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» Improving Communication Using 3D Animation
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HUMO
2007
Springer
14 years 1 months ago
Boosted Multiple Deformable Trees for Parsing Human Poses
Tree-structured models have been widely used for human pose estimation, in either 2D or 3D. While such models allow efficient learning and inference, they fail to capture additiona...
Yang Wang 0003, Greg Mori
CE
2007
133views more  CE 2007»
13 years 7 months ago
Reusable, lifelike virtual humans for mentoring and role-playing
Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost...
Edward M. Sims
AFRIGRAPH
2010
ACM
13 years 11 months ago
Dynamic load balancing of Lattice Boltzmann free-surface fluid animations
We investigate the use of dynamic load balancing for more efficient parallel Lattice Boltzmann Method (LBM) Free Surface simulations. Our aim is to produce highly detailed fluid ...
Ashley Reid, James E. Gain, Michelle Kuttel
WSC
2007
13 years 9 months ago
SIMIO: a new simulation system based on intelligent objects
Over the 50 year history of discrete event simulation the growth in applications has been facilitated by some key advances in modeling that have simplified the process of building...
C. Dennis Pegden
IPPS
2007
IEEE
14 years 1 months ago
Nonuniformly Communicating Noncontiguous Data: A Case Study with PETSc and MPI
Due to the complexity associated with developing parallel applications, scientists and engineers rely on highlevel software libraries such as PETSc, ScaLAPACK and PESSL to ease th...
Pavan Balaji, Darius Buntinas, Satish Balay, Barry...