Continuous media playback suffers when a station's operating system offers insufficient 1/0 throughput. Conventional 1/0 system structures support a memory-oriented read and ...
We present the motivation, design, implementation, and performance evaluation of a UNIX kernel mechanism capable of establishing fast in-kernel data pathways between I/O objects. ...
Continuity of stream playback is the crucial constraint in designing a continuous media server. From a distributed memory architectural model developed earlier, we found that ther...