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» Improving Engagement in an E-Learning Environment
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CHI
2001
ACM
14 years 10 months ago
The impact of eye gaze on communication using humanoid avatars
In this paper we describe an experiment designed to investigate the importance of eye gaze in humanoid avatars representing people engaged in conversation. We compare responses to...
Maia Garau, Mel Slater, Simon Bee, Martina Angela ...
GLOBECOM
2008
IEEE
14 years 4 months ago
Network Formation Games for Distributed Uplink Tree Construction in IEEE 802.16J Networks
— This paper investigates the problem of the formation of an uplink tree structure among the IEEE 802.16j network’s relay stations (RSs) and their serving base station (MR-BS)....
Walid Saad, Zhu Han, Mérouane Debbah, Are H...
JIPS
2008
127views more  JIPS 2008»
13 years 9 months ago
Comparative Study on the Educational Use of Home Robots for Children
: Human-Robot Interaction (HRI), based on already well-researched Human-Computer Interaction (HCI), has been under vigorous scrutiny since recent developments in robot technology. ...
Jeonghye Han, Miheon Jo, Vicki Jones, Jun H. Jo
GLOBECOM
2007
IEEE
14 years 4 months ago
A Congestion-Only Charging Mechanism for Multiplayer Gaming in Differentiated Services Networks
— In future networks based on the Differentiated Services (DiffServ) architecture, users may be provided with the opportunity to choose their Assured Forwarding (AF) class. Users...
Brian Carrig, David Denieffe, John Murphy
SIGCSE
2005
ACM
366views Education» more  SIGCSE 2005»
14 years 3 months ago
Using asynchronous discussions to enhance student participation in CS courses
As Computer Science (CS) educators, we are involved in teaching a variety of undergraduate and graduate courses such as database management systems, networking, software developme...
Bhagyavati, Stan Kurkovsky, Christopher C. Whitehe...