Sciweavers

576 search results - page 104 / 116
» Improving Offensive Performance Through Opponent Modeling
Sort
View
NETGAMES
2004
ACM
14 years 1 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
BMVC
2001
13 years 10 months ago
A Buyer's Guide to Euclidean Elliptical Cylindrical and Conical Surface Fitting
The ability to construct CAD or other object models from edge and range data has a fundamental meaning in building a recognition and positioning system. While the problem of model...
Petko Faber, Robert B. Fisher
WWW
2007
ACM
14 years 8 months ago
Demographic prediction based on user's browsing behavior
Demographic information plays an important role in personalized web applications. However, it is usually not easy to obtain this kind of personal data such as age and gender. In t...
Jian Hu, Hua-Jun Zeng, Hua Li, Cheng Niu, Zheng Ch...
WCNC
2010
IEEE
13 years 11 months ago
Hedonic Coalition Formation Games for Secondary Base Station Cooperation in Cognitive Radio Networks
— In order to maintain a conflict-free environment among licensed primary users (PUs) and unlicensed secondary users (SUs) in cognitive radio networks, providing frequency and g...
Walid Saad, Zhu Han, Tamer Basar, Are Hjøru...
MONET
2011
12 years 10 months ago
Distributed Coalition Formation Games for Secure Wireless Transmission
Cooperation among wireless nodes has been recently proposed for improving the physical layer (PHY) security of wireless transmission in the presence of multiple eavesdroppers. Whil...
Walid Saad, Zhu Han, Tamer Basar, Mérouane ...