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» Improving TCP Performance for Multihop Wireless Networks
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NETGAMES
2004
ACM
14 years 1 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
IWQOS
2005
Springer
14 years 1 months ago
Processor Sharing Flows in the Internet
Most congestion control algorithms try to emulate processor sharing (PS) by giving each competing flow an equal share of a bottleneck link. This approach leads to fairness, and pr...
Nandita Dukkipati, Masayoshi Kobayashi, Rui Zhang-...
MOBISYS
2010
ACM
13 years 10 months ago
NAPman: network-assisted power management for wifi devices
WiFi radios in smart-phones consume a significant amount of power when active. The 802.11 standard allows these devices to save power through an energy-conserving Power Save Mode ...
Eric Rozner, Vishnu Navda, Ramachandran Ramjee, Sh...
CORR
2011
Springer
171views Education» more  CORR 2011»
13 years 2 months ago
Design, Implementation and Characterization of a Cooperative Communications System
Cooperative communications is a class of techniques which seek to improve reliability and throughput in wireless systems by pooling the resources of distributed nodes. While coope...
Patrick Murphy, Ashutosh Sabharwal
MOBIHOC
2012
ACM
11 years 10 months ago
Spatial spectrum access game: nash equilibria and distributed learning
A key feature of wireless communications is the spatial reuse. However, the spatial aspect is not yet well understood for the purpose of designing efficient spectrum sharing mecha...
Xu Chen, Jianwei Huang