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GI
2009
Springer
14 years 1 months ago
Flow-driven Interactions for Adaptive Pervasive Applications
: The era of ubiquitous and pervasive computing technology opens the world for new pervasive applications and services within the physical surroundings. Often users find themselves...
Bashar Altakrouri
UIST
2004
ACM
14 years 2 months ago
"Killer App" of wearable computing: wireless force sensing body protectors for martial arts
Ubiquitous and Wearable Computing both have the goal of pushing the computer into the background, supporting all kinds of human activities. Application areas include areas such as...
Ed Huai-hsin Chi, Jin Song, Greg Corbin
AI
2010
Springer
13 years 9 months ago
Automatically generating personalized user interfaces with Supple
Today's computer-human interfaces are typically designed with the assumption that they are going to be used by an able-bodied person, who is using a typical set of input and ...
Krzysztof Z. Gajos, Daniel S. Weld, Jacob O. Wobbr...
MM
2004
ACM
100views Multimedia» more  MM 2004»
14 years 2 months ago
GURU: a multimedia distance-learning framework for users with disabilities
GURU is a distance-learning environment that renders multimedia information to users with disabilities in an accessible manner. It is an implementation framework developed as part...
Vidhya Balasubramanian, Nalini Venkatasubramanian
MOBILITY
2009
ACM
14 years 1 months ago
Context-sensitive authorization in interaction patterns
Main requirement of recent computing environments, like mobile and then ubiquitous computing, is to adapt applications to context. On the other hand, access control generally trus...
Vincent Hourdin, Jean-Yves Tigli, Stephane Lavirot...