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BCSHCI
2009
13 years 7 months ago
From the gaming experience to the wider user experience
In this paper we discuss the different elements of the gaming experience and their relation to other concepts within HCI. The objective is to showcase how the different elements t...
Eduardo H. Calvillo Gámez, Paul A. Cairns, ...
ENC
2008
IEEE
14 years 3 months ago
Context-Aware Generation of User Interface Containers for Mobile Devices
—The world of the mobile devices involves restrictive features. Multiple efforts have been done to define the User Interface. Here, it is combined a neutral description of the UI...
Francisco J. Martínez-Ruiz, Jean Vanderdonc...
AINA
2006
IEEE
14 years 3 months ago
Collaborative Fault Diagnosis in Grids through Automated Tests
Grids have the potential to revolutionize computing by providing ubiquitous, on demand access to computational services and resources. However, grid systems are extremely large, c...
Alexandre Duarte, Francisco Vilar Brasileiro, Walf...
CG
2007
Springer
13 years 9 months ago
Visual analysis of users' performance data in fitness activities
This paper presents a tool for the visual analysis of fitness performance data, such as running speed and heart rate. The tool, called MOPET Analyzer, provides a set of interacti...
Daniele Nadalutti, Luca Chittaro
IWCC
1999
IEEE
14 years 1 months ago
Optimizing User-Level Communication Patterns on the Fujitsu AP3000
In this paper, we present techniques and algorithms to improve the performance of various communication patterns on message-passing platforms where, for reasons of safety, user-le...
Jeremy E. Dawson, Peter E. Strazdins