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NETGAMES
2006
ACM
14 years 1 months ago
Cheat detection for MMORPG on P2P environments
In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
Takato Izaiku, Shinya Yamamoto, Yoshihiro Murata, ...
ICDCS
1999
IEEE
13 years 12 months ago
Search Space Reduction in QoS Routing
To provide real-time service or engineer constrained-based paths, networks require the underlying routing algorithm to be able to find low-cost paths that satisfy given Quality-of...
Liang Guo, Ibrahim Matta
ICML
1999
IEEE
14 years 8 months ago
Distributed Value Functions
Many interesting problems, such as power grids, network switches, and tra c ow, that are candidates for solving with reinforcement learningRL, alsohave properties that make distri...
Jeff G. Schneider, Weng-Keen Wong, Andrew W. Moore...
ICDE
2006
IEEE
127views Database» more  ICDE 2006»
14 years 1 months ago
Processing Recursive XQuery over XML Streams: The Raindrop Approach
— XML stream applications bring the challenge of efficiently processing queries on sequentially accessible tokenbased data. For efficient processing of queries, we need to ensu...
Mingzhu Wei, Ming Li, Elke A. Rundensteiner, Mural...
SIGMOD
2010
ACM
324views Database» more  SIGMOD 2010»
14 years 12 days ago
Similarity search and locality sensitive hashing using ternary content addressable memories
Similarity search methods are widely used as kernels in various data mining and machine learning applications including those in computational biology, web search/clustering. Near...
Rajendra Shinde, Ashish Goel, Pankaj Gupta, Debojy...