Continuity of stream playback is the crucial constraint in designing a continuous media server. From a distributed memory architectural model developed earlier, we found that ther...
In a navigation-oriented interaction paradigm, such as desktop, mixed and augmented virtual reality, recognizing the user needs is a valuable improvement, provided that the system...
A major difficulty in compiler development regards the proper modularization of concerns among the various compiler phases. The traditional object-oriented development paradigm ha...
This paper describes an architecture that begins with enough general knowledge to play any board game as a novice, and then shifts its decision-making emphasis to learned, game-sp...
Mashup applications combine pieces of functionality from several existing, heterogeneous sources to provide new integrated functionality. This paper presents the design of an enter...