Software patterns are generic solutions to recurring problems. They are represented as a triplet (problem, context, solution). Several kinds of software patterns were identified, ...
One very important application in the data mining domain is frequent pattern mining. Various authors have worked on improving the efficiency of this computation, mostly focusing o...
This paper presents an approach for improving final software system usability by designing for usability, in particular by addressing usability issues in the software architecture...
: This paper studies pseudo-random pattern testing of bridging faults. Although bridging faults are generally more random pattern testable than stuck-at faults, examples are shown ...
In this paper we show how to improve the architecture of Web Information Systems (WISs) using design patterns, in particular navigational patterns. We first present a framework to...