This paper reports our experiences building PlanetLab over the last four years. It identifies the requirements that shaped PlanetLab, explains the design decisions that resulted fr...
Larry L. Peterson, Andy C. Bavier, Marc E. Fiuczyn...
An increasing number of persuasive technology systems consist of multiple devices that enable efficient just-in-time interaction with the user. Developing multi-device systems to s...
Predicting the interests of a user in information is an important process in personalized information systems. In this paper, we present a way to create prediction engines that al...
Mark van Setten, Mettina Veenstra, Anton Nijholt, ...
This paper addresses the problem of the optimal design of numerical experiments for the construction of nonlinear surrogate models. We describe a new method, called learner disagre...