Researching experiential phenomena is a challenging undertaking, given the sheer variety of experiences that are described by gamers and missing a formal taxonomy: flow, immersion...
This paper presents a critical view of existing models of user experience. These models view experience as the subjective response in the individual's mind. While designers a...
Little treasures in nature often go unnoticed by visitors when roaming about in a national park. Ubiquitous technology with its less intrusive character may be apt to enhance this...
This paper presents a gameplay experience model, assesses its potential as a tool for research and presents some directions for future work. The presented model was born from obse...
Expresso is an experiment management system that is designed to assist biologists in planning, executing, and interpreting microarray experiments. It serves as a unifying framewor...
Allan A. Sioson, Jonathan I. Watkinson, Cecilia Va...