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GROUP
2010
ACM
13 years 8 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
INLG
2010
Springer
13 years 8 months ago
Helping Our Own: Text Massaging for Computational Linguistics as a New Shared Task
In this paper, we propose a new shared task called HOO: Helping Our Own. The aim is to use tools and techniques developed in computational linguistics to help people writing about...
Robert Dale, Adam Kilgarriff
IPPS
2010
IEEE
13 years 8 months ago
Use of Peer-To-Peer technology in Internet access networks and its impacts
Abstract--Objectives of the dissertation are impacts of Peerto-Peer (P2P) traffic on Internet core networks as well as novel approaches for using P2P technology in Internet access ...
Peter Danielis, Dirk Timmermann
NAACL
2010
13 years 8 months ago
Integrating Joint n-gram Features into a Discriminative Training Framework
Phonetic string transduction problems, such as letter-to-phoneme conversion and name transliteration, have recently received much attention in the NLP community. In the past few y...
Sittichai Jiampojamarn, Colin Cherry, Grzegorz Kon...
SEMWEB
2010
Springer
13 years 8 months ago
Preference-Based Web Service Composition: A Middle Ground between Execution and Search
Abstract. Much of the research on automated Web Service Composition (WSC) relates it to an AI planning task, where the composition is primarily done offline prior to execution. Rec...
Shirin Sohrabi, Sheila A. McIlraith