Sciweavers

605 search results - page 97 / 121
» Improving quality of service in videogames
Sort
View
DSN
2005
IEEE
14 years 29 days ago
Probabilistic QoS Guarantees for Supercomputing Systems
Supercomputing systems must be able to reliably and efficiently complete their assigned workloads, even in the presence of failures. This paper proposes a system that allows the ...
Adam J. Oliner, Larry Rudolph, Ramendra K. Sahoo, ...
INFOCOM
2005
IEEE
14 years 28 days ago
Cooperation and decision-making in a wireless multi-provider setting
— In this paper we investigate network design for a wireless service provider using two orthogonal technologies: a WAN technology with uniform spatial coverage and set of LAN acc...
Alex Zemlianov, Gustavo de Veciana
LCN
2005
IEEE
14 years 28 days ago
Constructing Efficient Multi-hop Mesh Networks
The Wireless Channel-oriented Ad-hoc Multi-hop Broadband (W-CHAMB) is a new link layer protocol with the aim of being able to support Quality of Service (QoS) in multi-hop operati...
Rui Zhao, Bernhard Walke, Michael Einhaus
QSHINE
2005
IEEE
14 years 28 days ago
Cooperative-Diversity Slotted ALOHA
We propose a cooperative-diversity technique for ad hoc networks based on the decode-and-forward relaying strategy. We develop a MAC protocol based on slotted ALOHA that allows ne...
Wing-Hin Wong, John M. Shea, Tan F. Wong
WWIC
2005
Springer
147views Communications» more  WWIC 2005»
14 years 25 days ago
Location Assisted Fast Vertical Handover for UMTS/WLAN Overlay Networks
UMTS/WLAN integration offers considerable benefits for the users as well as for the mobile network. As soon as coverage is available, a mobile user should be able to switch seamle...
Tom Van Leeuwen, Ingrid Moerman, Bart Dhoedt, Piet...