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» Improving quality of service in videogames
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WIDM
2004
ACM
14 years 23 days ago
Specialisation dynamics in federated web search
Organising large-scale Web information retrieval systems into hierarchies of topic-specific search resources can improve both the quality of results and the efficient use of com...
Rinat Khoussainov, Nicholas Kushmerick
WS
2004
ACM
14 years 23 days ago
JANUS: towards robust and malicious resilient routing in hybrid wireless networks
In this paper we investigate and provide solutions for security threats in the context of hybrid networks consisting of a cellular base station and mobile devices equipped with du...
Bogdan Carbunar, Ioannis Ioannidis, Cristina Nita-...
GCC
2004
Springer
14 years 22 days ago
An Active Resource Management System for Computational Grid
In this paper, we propose an active grid resource management system supported by active networks for computational grid. First, we construct a scalable two-level resource managemen...
Xiaolin Chen, Chang Yang, Sanglu Lu, Guihai Chen
IWQOS
2004
Springer
14 years 21 days ago
Enhancing mobile QoS based on movement contracts
Abstract— Resource management for individual flows can significantly improve quality of service (QoS) in mobile cellular networks. However, its efficiency depends on the avail...
Frank A. Zdarsky, Jens B. Schmitt
MMB
2004
Springer
128views Communications» more  MMB 2004»
14 years 21 days ago
Coexistence of Various Topology Aggregation Methods in a Hierarchical Network
Quality of Service (QoS) routing methods are expected to replace existing routing protocols in future QoS-based data networks. QoS routing allows the selection of feasible paths f...
Karol Kowalik, Martin Collier