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» Improving search engines using human computation games
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AVI
2004
13 years 10 months ago
Using games to investigate movement for graph comprehension
We describe the results of empirical investigations that explore the effectiveness of moving graph diagrams to improve the comprehension of their structure. The investigations inv...
John Bovey, Florence Benoy, Peter Rodgers
WWW
2006
ACM
14 years 9 months ago
Using annotations in enterprise search
A major difference between corporate intranets and the Internet is that in intranets the barrier for users to create web pages is much higher. This limits the amount and quality o...
Pavel A. Dmitriev, Nadav Eiron, Marcus Fontoura, E...
LAWEB
2003
IEEE
14 years 2 months ago
Alternative Implementation Techniques for Web Text Visualization
We present an approach for building text visualizations that avoids using plug-ins or clients based on languages like Java. Instead we propose to make the search engine applicatio...
Omar Alonso, Ricardo A. Baeza-Yates
BCSHCI
2009
13 years 6 months ago
From the gaming experience to the wider user experience
In this paper we discuss the different elements of the gaming experience and their relation to other concepts within HCI. The objective is to showcase how the different elements t...
Eduardo H. Calvillo Gámez, Paul A. Cairns, ...
AAAI
2008
13 years 11 months ago
Simulation-Based Approach to General Game Playing
The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without any human intervention. ...
Hilmar Finnsson, Yngvi Björnsson