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» Improving search engines using human computation games
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IUI
2003
ACM
14 years 2 months ago
Adapting to the user's internet search strategy on small devices
World Wide Web search engines typically return thousands of results to the users. To avoid users browsing through the whole list of results, search engines use ranking algorithms ...
Jean-David Ruvini
TOG
2002
167views more  TOG 2002»
13 years 8 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
WWW
2004
ACM
14 years 9 months ago
What's new on the web?: the evolution of the web from a search engine perspective
We seek to gain improved insight into how Web search engines should cope with the evolving Web, in an attempt to provide users with the most up-to-date results possible. For this ...
Alexandros Ntoulas, Junghoo Cho, Christopher Olsto...
JUCS
2007
133views more  JUCS 2007»
13 years 8 months ago
Building Immersive Conversation Environment Using Locomotive Interactive Character
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
Rai Chan, Junichi Hoshino
FCCM
2003
IEEE
96views VLSI» more  FCCM 2003»
14 years 2 months ago
Data Search and Reorganization Using FPGAs: Application to Spatial Pointer-based Data Structures
FPGAs have appealing features such as customizable internal and external bandwidth and the ability to exploit vast amounts of fine-grain parallelism. In this paper we explore the ...
Pedro C. Diniz, Joonseok Park